![]() Ruby Ray of Reversal is a 6th level wizard Abjuration in the Spell Compendium.Īgain, the answer I was looking for. Long story that involves a monk dealing lots of damage each round and Shocktrooper with a greatclub. ![]() The DM was kind of distraught after how fast we had finished the previous combats. I don't think there was too much though put into the ecology. I'd HATE to be a stickler for intelligent dungeon design The basilisks were Abyssal Greater Basilisks, if that helps any. A reasonable DM will let Break Enchantment or maybe even Dispel Magic (It does say permanent in there =D) free your ninja. I would talk this out with your DM, though. Now that I look at it, basilisks don't have their petrification based on a spell. Not likely, but it's the kind of solution I was Expecting There's also the Wondrous Item 'Stone Salve' from The Dungeon Master's Guide that you could use. His Ninja is more optimized than any other character in the group, although really only mine and his are at all. Our characters didn't know each other too well.Īre you sure? it may be a mercy, considering that they are a ninja. Well you could maybe run to your closest big city, and find a scroll salesman with a scroll of Stone to Flesh it's a 6th level sorcerer/wizard spell This what makes Break Enchantment different from "just another dispel spell" Permanent spells can be dispelled, and if they couldn't be dispelled by dispel magic, then they could be dispelled by break enchantment if they were a curse, transmutation, or enchantment and a level lower than 5. This includes any kind of polymorph with an instantaneous duration. What this means is that that clause is invalid and we reverse the effect of any transmutation, enchantment, or curse that is instantaneous. The spell reverses the petrification because it cannot be dispelled period. In these cases, the magic has departed, leaving only burned flesh or perfectly normal stone in its wake. Thus, you can’t use dispel magic to repair damage caused by a fireball or to turn a petrified character back to flesh. ![]() Note: The effect of a spell with an instantaneous duration can’t be dispelled, because the magical effect is already over before the dispel magic can take effect. The dispel magic description lays out this rule: It can however, be reversed, as it is a transmutation. Flesh to Stone is an instantaneous spell, so it cannot be dispelled at all. Break enchantment allows the victim to be rid of the item and negates the alignment change, but the item’s curse is intact and affects the next creature to pick up the item-even if it’s the recent recipient of the break enchantment spell.īreak enchantment can remove Flesh to Stone regardless of the actual level of the spell. For example, a cursed item can change the alignment of its user. If the effect comes from some permanent magic item, such as a cursed sword, break enchantment does not remove the curse from the item, but it does frees the victim from the item’s effects. For instance, bestow curse cannot be dispelled by dispel magic, but break enchantment can dispel it. If the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower. ![]() Success means that the creature is free of the spell, curse, or effect. For each such effect, you make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Break enchantment can reverse even an instantaneous effect, such as flesh to stone. ![]() This spell frees victims from enchantments, ![]()
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